Welcome to my Github! I'm an Audio Software Engineer specialising in C++, JUCE, and real-time DSP; with professional experience across AAA game audio, engine-level Wwise and FMOD integration, and commercial VST/AU plugin development.
My interests span AAA game audio, audio middleware and tooling, VST/DAW plugin development, and music tech. I've shipped commercial VST plugins (EarShield, Clipper); source available on request.
On the side I prototype DSP tools, create SFX and music packs, and build game development assets and plugins across multiple engines. Feel free to explore!
From: 19 May 2022 - To: 19 March 2026
Total Time: 2,378 hrs 22 mins
C# 1,053 hrs 23 mins >>>>>>>>>>>-------------- 43.89 %
C++ 705 hrs 50 mins >>>>>>>------------------ 29.41 %
C 308 hrs >>>---------------------- 12.83 %
Objective-C 116 hrs >------------------------ 04.83 %
GDScript3 90 hrs 46 mins >------------------------ 03.78 %
C/C 24 hrs 49 mins ------------------------- 01.03 %
Other 21 hrs 57 mins ------------------------- 00.91 %



