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<!--
Toolbox Aid
David Quesenberry
03/23/2026
index.html
-->
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>HTML JavaScript Gaming</title>
<link rel="icon" href="favicon.ico" />
<style>
:root {
--bg: #0f1115;
--panel: #171a21;
--panel2: #1d2230;
--text: #eef2f7;
--muted: #a9b3c3;
--line: #2b3242;
--accent: #6cb8ff;
--accent2: #8df0c8;
--game: #2f9e44;
--tool: #9c36b5;
--roadmap: #f59f00;
}
* { box-sizing: border-box; }
body {
margin: 0;
font-family: Arial, Helvetica, sans-serif;
background: linear-gradient(180deg, #0d1015 0%, #131722 100%);
color: var(--text);
}
.wrap {
max-width: 1180px;
margin: 0 auto;
padding: 32px 24px 64px;
}
.hero {
padding: 28px;
border: 1px solid var(--line);
border-radius: 20px;
background: linear-gradient(180deg, rgba(23, 26, 33, 0.98) 0%, rgba(29, 34, 48, 0.98) 100%);
box-shadow: 0 18px 40px rgba(0, 0, 0, 0.24);
}
h1 {
margin: 0 0 10px;
font-size: 2.4rem;
line-height: 1.1;
}
.subtitle {
margin: 0;
max-width: 760px;
color: var(--muted);
line-height: 1.6;
}
.hero-links {
display: flex;
flex-wrap: wrap;
gap: 12px;
margin-top: 24px;
}
.cta {
display: inline-flex;
align-items: center;
justify-content: center;
min-width: 170px;
padding: 12px 16px;
border: 1px solid var(--line);
border-radius: 12px;
text-decoration: none;
color: var(--text);
background: #121723;
font-weight: bold;
transition: transform 0.15s ease, border-color 0.15s ease, box-shadow 0.15s ease;
}
.cta:hover {
transform: translateY(-2px);
border-color: var(--accent);
box-shadow: 0 10px 24px rgba(0, 0, 0, 0.18);
}
.cta.primary {
background: linear-gradient(180deg, #17324d 0%, #12304a 100%);
border-color: #3c6b95;
}
.section {
margin-top: 34px;
}
.section h2 {
margin: 0 0 8px;
font-size: 1.35rem;
}
.section p {
margin: 0 0 18px;
color: var(--muted);
line-height: 1.6;
}
.grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(260px, 1fr));
gap: 18px;
}
.card {
display: block;
padding: 18px;
border: 1px solid var(--line);
border-radius: 16px;
color: var(--text);
text-decoration: none;
background: linear-gradient(180deg, var(--panel) 0%, var(--panel2) 100%);
transition: transform 0.15s ease, border-color 0.15s ease, box-shadow 0.15s ease;
}
.card:hover {
transform: translateY(-2px);
border-color: #4d638c;
box-shadow: 0 8px 24px rgba(0, 0, 0, 0.22);
}
.eyebrow {
margin: 0 0 10px;
font-size: 0.75rem;
letter-spacing: 0.08em;
text-transform: uppercase;
color: var(--accent2);
}
.card h3 {
margin: 0 0 8px;
font-size: 1.1rem;
}
.card p {
margin: 0 0 14px;
color: var(--muted);
line-height: 1.55;
}
.path {
margin: 0 0 12px;
padding: 7px 9px;
border: 1px solid #253047;
border-radius: 8px;
background: #101521;
color: #8f9bb0;
font-family: Consolas, monospace;
font-size: 12px;
word-break: break-all;
}
.badges {
display: flex;
flex-wrap: wrap;
gap: 8px;
}
.badge {
display: inline-block;
padding: 6px 8px;
border-radius: 999px;
font-size: 11px;
font-weight: bold;
letter-spacing: 0.02em;
color: #fff;
}
.game { background: var(--game); }
.tool { background: var(--tool); }
.roadmap { background: var(--roadmap); color: #111; }
.footer-note {
margin-top: 40px;
padding-top: 18px;
border-top: 1px solid var(--line);
color: var(--muted);
line-height: 1.6;
}
@media (max-width: 640px) {
.wrap {
padding: 24px 16px 48px;
}
h1 {
font-size: 2rem;
}
}
</style>
</head>
<body>
<div class="wrap">
<section class="hero">
<h1>HTML JavaScript Gaming</h1>
<p class="subtitle">
A home base for playable arcade builds, shared tooling, and the next wave of classic game work. Start with the hubs below to jump into live projects or the asset pipeline.
</p>
<div class="hero-links">
<a class="cta primary" href="games/index.html">Open Games Hub</a>
<a class="cta" href="tools/index.html">Open Tools Hub</a>
</div>
</section>
<section class="section">
<h2>Start Here</h2>
<p>The main two entry points are now front and center so it is easy to find live games, upcoming builds, and the tools that support them.</p>
<div class="grid">
<a class="card" href="games/index.html">
<div class="eyebrow">Games</div>
<h3>Games Hub</h3>
<p>Launch the current playable titles, see Pong queued up next, and track the broader classic arcade roadmap.</p>
<div class="path">games/index.html</div>
<div class="badges">
<span class="badge game">Playable Games</span>
<span class="badge roadmap">Roadmap</span>
</div>
</a>
<a class="card" href="tools/index.html">
<div class="eyebrow">Tools</div>
<h3>Tools Hub</h3>
<p>Open the Sprite Editor, review the Tilemap Editor priority, and see how the shared palette workflow fits into future asset tools.</p>
<div class="path">tools/index.html</div>
<div class="badges">
<span class="badge tool">Sprite Editor</span>
<span class="badge roadmap">Tool Roadmap</span>
</div>
</a>
</div>
</section>
<section class="section">
<h2>Playable Today</h2>
<p>These are the games currently linked from the launcher and ready to open from the repo.</p>
<div class="grid">
<a class="card" href="games/GravityWell/index.html">
<div class="eyebrow">Live Game</div>
<h3>Gravity Well</h3>
<p>Vector-style orbital flight built around gravity assists, route planning, and collecting every beacon in one run.</p>
<div class="path">games/GravityWell/index.html</div>
<div class="badges">
<span class="badge game">Playable</span>
</div>
</a>
<a class="card" href="games/Asteroids/index.html">
<div class="eyebrow">Live Game</div>
<h3>Asteroids</h3>
<p>Classic arcade shooter with vector presentation, score chase flow, and polished moment-to-moment ship combat.</p>
<div class="path">games/Asteroids/index.html</div>
<div class="badges">
<span class="badge game">Playable</span>
</div>
</a>
</div>
</section>
<section class="section">
<h2>Build Direction</h2>
<p>This PR keeps the focus on navigation and planning: Pong is next, and the tools work stays centered on asset creation rather than engine changes.</p>
<div class="grid">
<a class="card" href="games/index.html">
<div class="eyebrow">Next Game</div>
<h3>Pong</h3>
<p>The next build target, positioned as the foundation for more classic arcade releases.</p>
<div class="path">games/index.html</div>
<div class="badges">
<span class="badge roadmap">Next Build</span>
</div>
</a>
<a class="card" href="tools/index.html">
<div class="eyebrow">Next Tooling</div>
<h3>Tilemap + Palette Workflow</h3>
<p>The tool roadmap prioritizes a Tilemap Editor and a palette-driven asset workflow that stays aligned with shared data.</p>
<div class="path">tools/index.html</div>
<div class="badges">
<span class="badge roadmap">Planned</span>
</div>
</a>
</div>
</section>
<div class="footer-note">
Open the repo through a local web server for the best results. Some browsers restrict module loading and asset access when pages are opened directly with <code>file:///</code>.
</div>
</div>
</body>
</html>